![]() You dodge pedestrians and potholes and try and avoid traffic snarls. Review Notesīus Simulator 21 offers the sorts of obstacles you’d expect. Bus Station Simulator also requires that you sell tickets and maintain your buses, so you will definitely get the experience of building a business. You’ll identify your target stops by the yellow street markings, so you won’t miss them, which I appreciated. There’s even a wheelchair ramp, which I thought was a nice touch. Once you’ve selected your bus and embarked on your maiden voyage, you’ll drive between stops, attempting to keep to an established schedule, wrangling passengers, and remembering that you can make a right on red. Angel Shore’s scenery also seems to have gotten a touch less attention, though the other cars will show up nicely. You’ll note that her mouth doesn’t move when she speaks. ![]() Mira, however, has not received the same attention. The bus itself has been rendered with an astonishing eye to detail, including several advertisements and the same terrible fabric prints seen on public transit the world over. Mira walks you through everything, from turning on the lights to removing the parking brake. I’ll admit that I wasn’t anticipating just quite how accurate developer Stillalive has tried to be with respect to the experience of driving. A woman named Mira helps you select your bus and runs you through the tutorial, and then, well, you drive your bus. In Bus Simulator 21, as with presumably the preceding iterations of the game, you set up a transport business. That said, if your tastes run to a management simulator type of game, then Bus Simulator 21 is a title that should be on your radar. In this case, Bus Simulator is a far better realized game than Gas Station Simulator and also, as a result, appealed to me slightly less. I regarded Bus Simulator 21 with a similar kind of skepticism. However, Gas Station Simulator ended up being a surprising amount of fun. In the end, though, Job Simulator is another case of an early VR game that - while a bit amazing in terms of what it lets you do and how it lets you do it - doesn't really feel like much of a game at all.As I mentioned with my Modern Gamer Gas Station Simulator review, I’ve never really understood the concept of playing this particular genre of game. Indeed, much of the game's fun is supposed to come from simply experimenting with what you can and can't do with everything in reach around you while seeing what the robots will accept as a properly completed task. Plus, they may find more humor in the robots' skewed perception of how humans lived and worked in the early 20th century (you can do a remarkably bad job of most tasks and still pass them). They might not grow bored of going through the motions of basic chores as quickly as adults. That said, kids who've yet to fill an eight-hour shift in a common job might get a kick out of it. In the game, all you get is confirmation that you did what the game told you to do. And if you go to the trouble of, say, making yourself a smoothie in your real-world kitchen, at least you get the reward of tasting and drinking it (or getting paid for making it, if it's for your job). After the novelty of being able to precisely interact with virtual versions of everyday objects wears off, all Job Simulator really leaves players with is a series of mundane tasks most people would rather avoid outside of a video game. If you don't like the idea of real world work, this virtual version of it probably won't change your mind. This isn't explicitly encouraged, but the amusing reactions you'll often get indicate the developers want players to experiment. You can try tossing things at the automatons around you or see which sorts of objects qualify as valid recipe ingredients. But players can also just mess about with what's around them, picking up stuff and manipulating it using their virtual hands. This requires opening a fridge and cupboard doors, grabbing ingredients, turning on a stove, running water in the sink, and other typical food-preparation chores. For example, acting as a chef, you'll take orders to make various types of meals, including sandwiches, pizzas, and tea. The museum's robot staff provides a series of discrete tasks for each job. Thanks to the magic of virtual reality, we see our controllers represented as cartoonish hands that can manipulate a wide range of objects, including a photocopier, cash register, blender, and other items associated with each simulated trade. ![]() Players experience what these robots think it was like to be a chef, work in an office, fix cars, and serve as a store clerk in the early 20th century. JOB SIMULATOR makes a game out of common jobs by presenting them from the perspective of robots curating a work museum of the future. ![]()
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